Monday, July 23, 2012

Retro Review: Left 4 Dead 2



Back in 2009, a sequel was made from an already concrete formula which once again put four survivors smack in the unknown infected world of Left 4 Dead. There was a lot of stigma following Left 4 Dead 2, hell there was even a boycott. Reason was, people though that it would be fitting as a DLC rather than a full priced game. In the end they were wrong and learned never ever to question the almighty Valve. L4D2 ate up all the L4D players and then some. The L4D lobby is now the lonely older high school prom queen at the reunion who got fat and has way too many cats.

L4D2 was not just new maps and characters, it also had new guns and the ability to hit infected with frying pans! The atmosphere of L4D2 feels somewhat cheerier almost more arcade like than the first. Even the dark and Witch infested Hard rain campaign felt light and silly. Maybe it was the lighting or the new infected fighting quad but it was easier to have fun in L4D2. The new team consisted of Coach(his friends call him Coach) a big black man usually the brains of the team, Ellis the redneck who always had an irrelevant story that was always annoyingly interrupted by others, Rochelle pretty much Zoey in a different color way, and Nick the angry white con man who always yelled at everyone.

Not a lot has changed between games. It is still a constant struggle of survival among the hordes of infected and things that always seem to need fuel. There are a handful of new infected to make your romp through the  maps that much more terrible. Jockeys, little toad-like infected who jump on your head and ride you around like a midget hooker making it difficult for teammates to shoot the little fucker off you, Spitters, stomach acid spitting infected who drain your health with incredible speed if you stand in their puddles for too long, and Chargers who do exactly what their name says, one giant arm to charge into you, pick you up and tenderize you to death on the ground. These combined with the original cast of infected, prove a worthy challenge. The maps are more varied as well, from a sugar cane factory to a carnival to a plantation house.

Gameplay wise it's the same as the first, traverse the land through infected hordes using the supplies you find along the way. Teamwork is key so this game wont be as enjoyable playing alone. The AI gets a bit dumb at times so at least one other human player would be highly beneficial. Though the AI does have ultra mega sight and can drop a zombie a mile away especially if you're playing Versus mode. Some of the guns feel weak compared to the newly added melee items. I found myself using a katana or machete way more than my gun since it doesn't need to reload and you don't have to worry about fatigue.

It's not just a new coat of paint to an existing game, it feels like a solid sequel. The PC community has also modded the complete hell out of the game so it makes it that much more great. There's nothing more satisfying that running around in a minecraft skin beating infected to death with a medieval mace.That coupled with the hefty amount of DLC out for the game makes it a very worthy and fun game to be added to your library. Plus right now you can find it for less that $15 so there's really no excuse.







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