Friday, September 17, 2010

Halo Reach



Oh Bungie, why must you do this to me? You know I'm trying so hard to hate you but then you give me Halo games and I can't stay mad at you. Ok I'll admit it, Halo Reach was pretty fucking awesome even if at some points it did feel like already walked ground, some of the new toys made sure it never felt boring.

Okay so if you've played ANY Halo game you already know the story. The Covenant is back and they're doing something bad and you have to stop them (luckily the flood is nowhere to be seen;thank the lords). Anyway you are a part of a team of elite Spartans task with infiltrating the thing for the thing to prevent the thing...err to be honest I couldn't follow the story after the first level. I'm not saying its bad or anything its just that it feels kind of repetitive to all the other Halo variations. Go here, deactivate/activate that, make daring escape, kill baddies, repeat. Again not repetitive just kind of straight cut. Your team consists of a Captain, a brave yet hurting guy, a big mouthed toughie, a woman(omg =O!)tech specialist, and yourself aka the new recruit. You'll be visiting various planets and building interiors, again not amazing just kinda eh.

What is there to say about the controls? Again if you've played any Halo game(or any current FPS game) you already know how it works. There is no dual wielding which I was looking forward to but then was reminded it was a prequel to the first Halo then let go. The new additions come in the form of various perks which you can pick up and use right away with a small cooldown after each use. They range from invisibility up to a jet-pack and will provide you with a new way of playing and disposing of alien baddies (Flying above them and throwing grenades is awesome).

I'm not a big fan of the Multiplayer but if it's anything like the previous multiplayers, its a shinning gem among MP idols. That's one thing I can credit the Halo series for : Good Multiplayer action. Of course most of the players are huge asshole pre-teens but that shouldn't be a deciding factor. Reach also doesn't lack Single player to compensate with MP. It balance them out fairly well with the SP story being about 6~8 hours(unlike Halo 3 where the singleplayer was like 3 hours wtf). Regardless Halo Reach is another fantastic game from Bungie surely to make you lose much sleep and keep you entertained for awhile.


Yeah this review is a little short but there's only so much I can say about the game without ruining it. Also, its not very different from like ODST. The game is very safe and never steps over any major lines. Also Im kind of busy playing it again..uhh....yeah....

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